Glyph Dash
Our first public game prototype: a fast-paced ability game built around movement, timing, and quick reactions.
- prototype
- arcade
- abilities
- itch.io
Now playable
This is our first public prototype: a fast-paced ability game where movement, timing, and quick reactions are the heart of the experience.
It is rough, unfinished, and open to change on purpose. We want to hear what feels good, what feels awkward, what confuses you, and what makes you want one more run.
Mission
Dirty Potato Studio is a hobbyist development shop finding its place in the garden.
We believe small projects can still feel polished, personal, and worth remembering.
Our focus is simple: finish what we start, learn from every release, and build games and apps that people enjoy enough to play.
Small scope
Finished work
Better each time
Projects
Glyph Dash is our first public prototype. Breakdown and future projects are part of the same steady goal: release, learn, and make the next thing better.
Our first public game prototype: a fast-paced ability game built around movement, timing, and quick reactions.
A fast, satisfying brick breaker about clearing the board and chasing a better run.
Devlog
Progress, experiments, mistakes, lessons learned, and small wins as the studio grows from hobbyist roots.
June 25, 2026
Our first playable game prototype is out on itch.io, and we would love to hear what players think.
June 12, 2026
A quick hello from the small studio we are building from the dirt up.
About
Dirty Potato Studio started with the simple idea that small creative projects deserve to be finished.
We are building practical experience through focused games and apps, learning how to scope better, polish smarter, and release consistently.
Learn about the studioContact
Tell us what felt good, what felt weird, what confused you, or what you hope the game becomes. Early feedback helps while the clay is still soft.